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If you’ve gotten this far, it means you have a built version or you’re waiting for it to finish. I have yet to build Fastest (which apparently has the longest build times and should be done for final versions.) User Faced File (Disclaimer: I removed some unused audio, which Unity’s build pipeline should’ve stripped out anyway.) The longer the build, the lower the file size and the lower the load times.Ī small side project of mine (Cryomancer) went from 50MB to 30MB by going from Slow to Fast. Your choices here can be summed up like this: It features non-minimized names & other inefficient approaches to allow for profiler use. If you plan on sharing your game, you don’t want to create a Development Build.
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